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What is a frame trap street fighter
What is a frame trap street fighter









The downside to this move is that the startup is sluggish, and recovery is rather slow as well, though that can be easily fixed with a BRK. It will generally only hit airborne opponents once, knocking them down for minor damage.Īscension Trap (623HS) can be used as an anti air, as a counter to projectiles, and sometimes even other melee attacks. The other thing this move is good for is a sort of bootleg anti air, full invulnerability and huge horizontal distance covered means it can catch people unawares in the air. However that's not all it's good for, if you are at a good distance you can use it against a grounded opponent and it will be safe (anywhere from -20 to +4f on block depending on spacing), however it's rather hard to get frame advantage off of it because the other player can move around the whole time you are moving, so use your best judgement. This move is most commonly seen used against other characters' projectiles to go through and punish them. Hyper Comet has some very long startup, but once it goes active it's fully invulnerable until recovery, and can be safe on block when it hits late in the active frames. Neva also has some other strong ground tools to help her get in, the most obvious one is her Hyper Comet (236P). This being said it's no suprise that she's very comfortable sitting at a range where her axe pokes are a threat, but she can also dash in and attack with a fast 2P or maybe 5P easily. She also has a lot of range on her ground pokes in general, most notably 2K (quick, low hitting), f.5S (great range), 2S (crouching profile, big hitbox), and 5HS (huge hitbox, but slow). Neva has a great forward ground dash that has some invincibility on it (goes through many projectiles!), and moves her forward fast enough she can capitalize on a small opening pretty well.

what is a frame trap street fighter what is a frame trap street fighter

May or may not specify a direction (X).Ĭlose and far version of a move, respectively.ĭepending on the matchup and situation Neva can do a variety of things from actively trying to approach on the ground, turtling on the ground, or simply fishing for j.HS in the air. Input move 2 quickly after move 1, actual timing may vary. Some suitable chain or lead-in to the rest of the combo.Ī link or cancel into something other than a normal. Recommended to those who like to win by brute force. She can convert her Counter Gauge offensively as an attack that converts it into Skill Gauge. High overall damage, thrown off by relatively slow speed on moves. Her ground moves can't be air guarded so she can force people to stay on the ground.

what is a frame trap street fighter

Neva's axe attacks cover a wide, sweeping range. Acts cool while among her group, but tends to do whatever she feels like when out and about. Likes working outside, and is often going on travel for her work. Although she's the daughter of a noble family, she is quite a lively, powerful fighter. Vice-leader of a group of knights on good terms with Ryuza's group.











What is a frame trap street fighter